Commit 259ed0d6 authored by Melroy van den Berg's avatar Melroy van den Berg

Do not use vsync option and disable shadows in general

parent 539528fb
backend = "glx";
paint-on-overlay = true;
glx-no-stencil = true;
vsync = "opengl-swc";
#vsync = "opengl-swc";
unredir-if-possible = true;
# Shadow
shadow = true; # Enabled client-side shadows on windows.
shadow = false; # Enabled client-side shadows on windows.
no-dock-shadow = true; # Avoid drawing shadows on dock/panel windows.
no-dnd-shadow = true; # Don't draw shadows on DND windows.
clear-shadow = true; # Zero the part of the shadow's mask behind the window (experimental).
shadow-radius = 7; # The blur radius for shadows. (default 12)
shadow-offset-x = -7; # The left offset for shadows. (default -15)
shadow-offset-y = -7; # The top offset for shadows. (default -15)
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